16:9, 2 characters, hero vs monster, AI infers Generate a cinematic action still for [CONFLICT_PREMISE]. Rules: - use CHARACTER_COUNT characters - infer CHARACTER_SET from the premise - create one clear dominant threat and one clear counter-force - stage the scene as a frozen mid-action collision - use strong diagonal movement across the frame - one side should feel physical, heavy, fast, and dangerous - the opposing side should project a contrasting force, weapon, spell, defense, or tactical response - environment must react to the conflict: dust, debris, sparks, fractured objects, smoke, crowd chaos, weather, or architecture damage - camera should feel like a AAA game trailer or dark cinematic cutscene - no hard-coded creature, weapon, spell, location, faction, or color unless supplied